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Ray Tracing

Submission for the Flipcode Coding Contest on Fluid FX

2002-06-29 Tracing/fluid/fcc-2002.jpg


The one and only submission ever I made ever to a flipcode [0] coding contest. Nothing really special, and at that time I did know de-facto nothing about Ray Tracing. The topic of the contest was to create something that has to do with fluids. So I wrote a so somewhat minimalistic Ray Tracer, with just two hardcoded planes and lots of noob-assembly. Heh, I landed on 3 of 4.

I cannot recommend to read the sourcecode, except for a quick laugh ;)

Download anyways (sourcecode inside):