link to this article

Ray Tracing

q/kd-Demo

2007-06-12

http://phresnel.org/./gen-image/Ray Tracing/qkd/0.jpghttp://phresnel.org/./gen-image/Ray Tracing/qkd/1.jpghttp://phresnel.org/./gen-image/Ray Tracing/qkd/2.jpg

Summary

This Ray Tracer only existed and died with one thing: the q/kd-tree, a hybrid acceleration structure, containing the best of Kd-Trees [0] and Quadtrees [1]. Backed with this acceleration structure, I really achieved some frames per second, but see what I wrote in the IOTDs.

No sourcecode inside, just the binary: http://phresnel.org/d/obirdemo1_x86SSE_linux.tar.gz